Approach of the Second Sun If Im going to be playing all instants and sorceries, I want to make sure I have a few high-impact ones that can help finish out a long game, and Approach of the Second Suns you win the game fits the bill perfectly (the seven lifegain will help too)
- and each one will contain one of five different toys
If the players in your group are fine with you using printed proxies, perhaps after a rule 0 discussion, then read on
Crush Hand fits green flavor perfectly, and while direct damage isnt particularly in flavor for green, it is for red, which is what the card checks before doing damage
Definitely try giving Eris the lead role in Quick Draw once Outlaws of Thunder Junction drops later this month.
All of this adds up to a set that features some of the most powerful and imposing cards printed yet