(For example: knowing all your removal spells cost four could be very informative to your creature curve.) But when it comes to figuring what you're going to cast each turn, the top primarily creature row is the most important
The biggest problem of Ancient Grudge is its flashback casting cost
Adventure Lands Ishgard, the Holy See Jidoor, Aristocratic Capital Lindblum, Industrial Regency Midgar, City of Mako Zanarkand, Ancient Metropolis The adventure lands are far more exciting than the towns
However, one eventually reaches a stage in a game where top decking a fixing spell like this isnt what you want to be doing, and by that stage of the game you probably have something in your graveyard youd love to get back
It would be the second set of its kind after Lord of the Rings
However, one can't help but wonder if the new Eldrazi precon deck will live up to the first commander deck