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It works particularly well in this archetype because leave the graveyard cards are often triggered by other things that generate an advantage: You might return creatures to your hand with a Regrowth, reanimate a creature, play lands from your graveyard, etc
Quel mostro non pu essere distrutto in battaglia o dagli effetti delle carte fino alla End Phase del prossimo turno
In Commander, this is a less useful tool, as superfriends decks dont often operate heavily at instant speed
I dont think weve ever seen an add four cards on an effect before, which makes it a bit difficult to assess, even in focused strategies
Example: Against Eldrazi and Taxes, Path to Exile is often their most important card