She can either serve as mana ramp, creature removal, or, if you save up for her ultimate ability, you can deal 5 damage to any target every time you cast a spell, which is bound to win you the game quickly
Depending on the game, Bane of Progress usually becomes a massive attacker, collecting a +1/+1 counter from each artifact and enchantment destroyed
Finally, we also have Garruk's Uprising to draw cards, Rhythm of the Wild to possibly avoid counters, Naya Charm to recover some lost resources or even tap some opponent's creatures and force their imminent defeat, and Triumph of the Hordes, to end the game at once
Main Page Featured article is the 113th The Hobbit Magic: The Gathering expansion
This deck takes things in a bit of a different direction, abusing Final Fantasys new Summon mechanic to put enchantments in the limelight instead
By the late game, youll want a wide board with plenty of elves and elf lords like Imperious Perfect and Elvish Archdruid