In short: Wizards is a for-profit company , Magic is their billion-dollar baby worth checking every quarter, and MTG spans more than three decades, multiple platforms, and tons of different formats
Adventures in the Forgotten Realms Set Boosters contain: At least 1 rare or mythic rare card (approximately 27% of Set Boosters contain 2 rares or mythic rares, 3% contain 3, and it's even possible to open 4 though that's less than 1% of the time.) 1 Traditional foil card of any rarity 1 Rulebook, module, or borderless common or uncommoncheck out the Collecting Adventures in the Forgotten Realms article for details
If black is freedom, white is restriction and black doesnt like that
And we are back to some MtG coverage
Strengths and Weaknesses This decks strength lies in its ability to turn every creature spell into a value engine
The key is ensuring whatever you do on your turn, you are setting at least one of the key Labrynth traps: Welcome Labrynth and Big Welcome Labrynth