It wins most combats very efficiently and can even blank some removal
Non-deterministic sequences that cant be shortcuted take a really long time and might eventually fizzle out
P/T Number 240 Language Italiano Legal Formats Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Timeless, Vintage Not Legal Formats Alchemy, Pauper, Standard Rulings (4/16/2021) To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has
Its just reliable, and thats what you need sometimes
Its not unplayable, but its far from being good
Things get exciting if you can use chapter 2 and 3 to make something better than a 1/1 mouse, and thats possible This is mediocre without Celebration, and pretty nice when it is a 3/3 flying lifelinker