Lets go over each games functionality, where theyre comparable, and where theyre separate
Having it on a stick is greatif you dont need to sweep out the weenies, it can still swing, block, and sacrifice to deal an extra 2 to finish off a creature damaged by something else (perhaps from combat)
The options that remain are [Card]Thoughtseize[/Card], [Card]Spell Queller[/Card], [Card]Spell Pierce[/Card] and [Card]Metallic Rebuke[/Card] artifacts are so ubiquitous and powerful in this format that Im giving Rebuke a pass on the enabler front for now
Noctis, Prince Of Lucis We Did It, We Broke Aetherflux Reservoir Despite introducing tons of artifacts, an Equipment in particular, Final Fantasy didn't make much of a dent on artifact decks
You can add madness cards to your deck like Big Game Hunter or From Under the Floorboards
You get to hit your land drops, you have cards to discard to effects (and perhaps recur with others), and youre thinning your deck to ensure that subsequent draws have a higher chance of being spells than lands