Enchantment Mythic Lorenzo Lanfranconi null/null NOT LEGAL Standard NOT LEGAL Future LEGAL Historic LEGAL Timeless LEGAL Gladiator NOT LEGAL Pioneer NOT LEGAL Explorer LEGAL Modern LEGAL Legacy NOT LEGAL Pauper LEGAL Vintage LEGAL Penny LEGAL Commander LEGAL Oathbreaker NOT LEGAL Standardbrawl LEGAL Brawl NOT LEGAL Alchemy NOT LEGAL Pauper Commander LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh Ward Whenever you cast your second spell each turn, copy it, except the copy isn't legendary
Timing, decision-making process based on flipped cards, fighting through grave hate cards, etc
Aurelia, the Warleader is so aggressive that, along with being able to attack as soon as she comes into play, she gives you a second combat step whenever she attacks for the first time each term
Well everyone, That is every single CMC in the game
It works just fine as a 2-drop that can cast you a 4-drop a turn earlier, but the biggest plays usually came from waiting a bit and casting it face-down, which was also possible on turn 2 thanks to Elvish Mystic
As long as at least one creature card was discarded this way, you'll create a Moogle token, and as long as at least one noncreature card was discarded this way, you'll put a +1/+1 counter on each Moogle you control