Paradox Drive doesn't seem to be bringing any high-level changes to the game this time, but it could shake up the competitive scene in a big way

Table of Contents show The Deck Nissa, Who Shakes the World | Illustration by Chris Rallis Commander (1) Planeswalkers (2) Oko, Thief of Crowns Nissa, Who Shakes the World Creatures (25) Birds of Paradise Elvish Mystic Fyndhorn Elves Llanowar Elves Dreamscape Artist Hydroid Krasis Lotus Cobra Eternal Witness Reclamation Sage Scute Swarm Springbloom Druid Tireless Provisioner Uro, Titan of Nature's Wrath Oracle of Mul Daya Questing Beast Ashaya, Soul of the Wild Elder Gargaroth Tatyova, Benthic Druid Ancient Greenwarden Kogla, the Titan Ape Rampaging Baloths Avenger of Zendikar Hullbreaker Horror Koma, Cosmos Serpent Craterhoof Behemoth Instants (16) An Offer You Can't Refuse Brainstorm Crop Rotation March of Swirling Mist Miscast Nature's Claim Pongify Rapid Hybridization Slip Out the Back Swan Song Veil of Summer Arcane Denial Counterspell Delay Deprive Growth Spiral Sorceries (12) Green Sun's Zenith Ponder Preordain Awaken the Woods Nature's Lore Rampant Growth Three Visits Bala Ged Recovery Cultivate Scapeshift Time Warp Sea Gate Restoration Enchantments (4) Exploration Mystic Remora Imprisoned in the Moon Court of Bounty Artifacts (4) Sol Ring Arcane Signet Simic Signet Talisman of Curiosity Lands (36) Barkchannel Pathway Botanical Sanctum Brokers Hideout City of Brass Command Tower Demolition Field Dreamroot Cascade Dryad Arbor Fabled Passage Field of the Dead Flooded Grove Forest x2 Ghost Town Guildless Commons Hinterland Harbor Island x2 Lumbering Falls Mana Confluence Misty Rainforest Mosswort Bridge Otawara, Soaring City Rejuvenating Springs Reliquary Tower Scavenger Grounds Simic Growth Chamber Snow-Covered Forest x2 Snow-Covered Island Tangled Islet Temple of Mystery Terramorphic Expanse Waterlogged Grove Yavimaya Coast Yavimaya, Cradle of Growth This is a really simple deck

And with Menace, you also have a creature that can sneak through defenses to get in some damage and activate abilities that require something to be unblocked
Final Thoughts I think Doom Prevails misses the mark
Most are in White, but a few aren't: Flipping Out In order to get the maximum value out of our tribe, we need to consistently transform our werewolves and then keep them transformed
Today's the day