These two are not that far ahead of SandYanmamon in stats, they both have X counter (Can't remember the last time I made use of that) and the support effects...Thundermon makes your opponent throw out their entire hand if they use X (bleh) and Nanimon shuffles your hand into your deck
Lower Text Overflow (-5) (As this card moves from the field or under a card to an area other than those, lose 5 memory.) Promo Info BOOSTER XROS EVOLUTION [BT-19] CLOSECLOSE BT19-075 SR Digimon Lv.7 MoonMillenniummon Color Purple Form Mega Attribute Virus Type Wicked God DP 15000 Cost 15 Digivolve Cost 1 5 from Lv.6 Digivolve Cost 2 - Upper Text [Digivolve] [Millenniummon]: Cost 2 [On Play] [When Digivolving] Your opponent trashes cards in their hand until they have 5 left
"Available Now: October 11"
Replays: Strategic Summary: Hailing as one of Yugis original archetypes, the Magnet Warrior archetype consists of EARTH/Rock Normal monsters and a paired subtheme of Electromagnet Warrior monsters that trigger on summon
BT10-089 R Tamer Akari Hinomoto Color Yellow Cost 3 Type Xros Heart Card Text 1 [Effect] [On Play] You may play 1 [Dorulumon] from your hand or from under one of your Tamers without paying its memory cost
Lower Text - Promo Info booster NEW EVOLUTION [BT-01] CLOSECLOSE BT1-037 C Digimon Lv.4 Gorillamon Color Blue Form Champion Attribute Data Type Beastkin DP 6000 Cost 6 Digivolve Cost 1 1 from Lv.3 Digivolve Cost 2 - Upper Text - Lower Text - Promo Info booster NEW EVOLUTION [BT-01] CLOSECLOSE BT1-038 C Digimon Lv.5 Monzaemon Color Blue Form Ultimate Attribute Vaccine Type Puppet DP 6000 Cost 5 Digivolve Cost 1 2 from Lv.4 Digivolve Cost 2 - Upper Text - Lower Text - Promo Info booster NEW EVOLUTION [BT-01] CLOSECLOSE BT1-039 R Digimon Lv.5 Cerberusmon Color Blue Form Ultimate Attribute Vaccine Type Dark Animal DP 6000 Cost 6 Digivolve Cost 1 3 from Lv.4 Digivolve Cost 2 - Upper Text [When Attacking][Twice Per Turn] You can unsuspend this Digimon by trashing 3 cards in your hand