I think this card does an excellent job of portraying how Iron Hands will modify their already genetically altered bodies with cybernetic augmentations to make up for what they consider to be fallible organic material
Unless the opponent has a specific action spell to clear him from the field, he will reliably generate points every single turn until victory is achieved
I'm glad I played that second game, as it gave me hope that this list will indeed give you a good game
Brawl Legal Vintage Legal Timeless Legal Commander Legal Pauper Not Legal Oathbreaker Legal Penny Legal Toolbox Buy This Card Notes and Rules Information for Marrow-Gnawer: Marrow-Gnawer's ability counts the number of Rats on the battlefield when it resolves, so you don't count the sacrificed Rat
Noble Heritage, however, is a card that introduces the Human (or half-elf) element in the game, which is one of the things that is unique to Commander itself
But I just love being able to rob opponents graveyards