Put simply: Investigate plus token doubling leads to a lot of artifacts fast, and usually a lot of card draw soon after
Wizards of the Coast (WotC) released Magic The Gathering (MTG) in 1993, a turbulent time for tabletop gamers, with fantasy games like Dungeons & Dragons in decline
Instead, when you pay a creatures impending cost, it enters with a number of time counters on it equal to the number listed next to the impending keyword
"Politics" -- which I define as cards that seek to manipulate your opponents decisions towards a desirable outcome -- is a more accurate descriptor, but the numbers aren't high there either: I count 4 additional cards that manipulate your opponents like Mirkwood Trapper, which combined with 6 voting cards and 1 voting payoff card that can reward opponents equals
In Pioneer and Historic, we also have Ajani's Pridemate and a bunch more support for this deck, so I can definitely see something taking shape there too
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