All Trap cards must be Set (placed face-down in a S/T Zone) before they can be used, and they can be activated during either player's turn
Once the card has been used, it makes its way to the graveyard
These all-powerful monsters were once only usable by the strongest of Duelists such as Seto Kaiba and Yami Yugi due to the strength of their Dueling powers, but now you can add these awesome gods to your collection and inspire terror in your foes with The God of Obelisk , soar into the sky with the majestic Saint Dragon-The God of Osiris , and unleash the fiery glory of The Sun of God Dragon
As a result, this was the only card in the entire game that could cause a monster to exist on the field in face-down Attack Position
Void Trap Hole This is getting a bit repetitive, but Void Trap Hole is also extremely similar to a lot of the other Trap Hole cards on this list
Surprisingly I've only seen two other people make a field center card with a symmetric design: & If you like my idea for field center cards/plates, please let me know and consider supporting me on Patreon.