Spell Card Spright Starter Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters
destroy that target, then banish this card until your next Standby Phase
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This often better positions the deck to overcome disruptive tactics used by the opponent
Here's how the system works: Master Duel has a currency used for crafting called CP Each rarity has its own CP type You can't convert one type of CP into another When Dismantled, each card will generate the following amounts of CP: 10 CP if the card has a Basic Finish (no foil) 15 CP if the card has a Glossy Finish 30 CP if the card has a Royal Finish Each card requires 30 CP of it's respective rarity to craft There's a chance the card will be crafted with a Glossy or Royal Finish, but you have no control over that In short, Master Duel uses a 3 to 1 crafting ratio for its cards (you normally need to Dismantle 3 cards of a certain rarity in order to make 1 card of that rarity), but you can't Dismantle multiple cards of a lower rarity to make a card of a greater rarity
Perform 3 Xyz Summon(s) in one Duel against Rio Kastle at level 30 using Reginald "Shark" Kastle