A new card type, inspired by Final Fantasy summons like Shiva, enters the game with a lore counter, gives an instant effect, and stays for a few turns before vanishing, copying the short but strong nature of summons
Modal Double-Faced Cards are back in Kaldheim
New creature types: Varmint Cactus Outlaw Sheriff Coyote Roles: WLawmen, city folk UGamblers, cheats, scam merchants BOutlaws, criminals RProspectors, miners GRanchers, hunters Possible returning mechanics: Affinity for Minions Aftermath (master plans) Clash (duel) Conspire Exploit Extort Foretell/Trap (secret plans, maybe Trap with conditional casting) Split second Suspend (master plans) Transform (origin story, "Now I'm unstoppable!" events) Raid Bloodthirst, morbid, revolt, keyword saboteur Miracle Hellbent, heckbent Keyword first strike while attacking, "quickshot" The very first item on our list was something we've talked about doing for years, the idea of having creatures that other creatures could ride, what we referred to as Mounts
Keep all Anna or Elsa cards (unless you have two 3-ink Annas) as when you get to play them, theyll always have a use
Its textless cosmic foil version is positioned as the ultra-rare chase of the release and should be one of the hardest pulls associated with the set
Pack Guardian is already potentially six power at instant speed, but Howlpack Resurgence is effectively a double pump, since both the Guardian and its buddy are Wolves