Doing so with Winter isn't all that hard, considering he can continually mill three cards per turn so long as he keeps attacking
This is an underrated ability for control creatures, something I had to figure out by playing with The Wandering Emperor enough
Since that kind of pack-opening experience can hook a new player onto MTG for life, there are undeniably major benefits for Wizards too
This kind of headstart is frowned upon by Wizards because it encourages senseless power over refined gameplay
World Champion, Celestial Weapon Type: Legendary Artifact Equipment Card Text: Double Overdrive Equipped creature gets +2/+0 and has Double Strike
Village Cannibals - Human monsters Phyrexian Unlife - Compleatly awful From Under the Floorboards - Classic zombie horror Ad Nauseam - Twisted zombie horror Terror - Nothing to fear but fear Sensory Deprivation - Truly uncomfortable The Fallen - A subtle and disturbing monster Peer into the Abyss - Why, just why