One of the classic archetypes in Magic is Reanimation, using spells and abilities to return highly impactful creatures from the graveyard to the battlefield
All of the decks feature big, splashy creatures and some combos, including lots of evasion, so theres usually something out that can start swinging away
Costing just two ink - with the option to add him to your inkwell - Flynn Rider, Charming Rogue can grant you two lore whenever you quest, helping you to quickly start ticking your lore towards victory in the first few turns of a match
Its entirely possible that Elder Deep-Fiend should occupy this slot, but taking an opponents turn for them is just too romantic to pass up
There are tons of folks who enjoy these cards, and they are classic and iconic
They've got lifelink and a neat Trace Aether ability that triggers once per turn whenever you cast a noncreature spellletting you return a creature from your graveyard to your hand as long as it shares the same mana value