When playing a non-basic land, you have to ask yourself Is this lands effect worth the inability to access its mana the turn I play it? Spending five mana to grab up to two artifacts or enchantments and put them in your hand is most certainly not
BLACK MAGES ROD Where my last pick was pretty run of the mill, this one wants to focus less on creatures and more on non-creature spells, ala Professor Onyx style
Then exile it.) // Summon: Esper Maduin Enchantment Creature Saga Elemental 4/4 (As this Saga enters and after your draw step, add a lore counter
Collector boosters offer foils, showcase lands, and rare treatments you cant get in regular draft or set boosters, which makes them absolutely worth it
First strike can give your creatures the edge they need to actually get around your opponents blockers, or even get rid of some
Getting a Super Rare in a booster pack isnt guaranteedso its a treat when they show up