Named Elder Dragon Highlander (or EDH), the creator's idea was to promote long and epic games where unusual and less played cards had a chance to shine
By detaching one of its XYZ materials whenever it was involved in a battle, this version of Utopia could negate the effects of the monster it was fighting against
Then you put one of those cards on the battlefield with a finality counter
Partly that's because Wizards has increased the wholesale price on its booster products, particularly with the transition to Play boosters
You definitely need to be all-in on some sort of draw/discard engine before you consider this red sorcery, because unlike most traditional wheel effects, this one puts everyone right back where they were, while youre left with one less card in your hand
We use these mostly in early design when putting a lot of cards that will likely get thrown away into a database may not be worth the time