Instead of being open-ended, this one caps you at 13, playing into a theme we use in Innistrad-bound sets where the number 13 shows up more often
This usually meant that it had a holographic foiling that glittered like scales on the card art
This unassuming two-mana enchantment not only offers the same baseline effect as Felothar, but with the added ability to pay three mana and give creatures you control +0/+1 until end of turn thus making their toughness even larger and inching you closer to Betors biggest payoff of draining each opponent for half their life total, if creatures you control have total toughness 40 or greater
Unlimited Base, most common, still valuable in top grade for big names, especially Charizard, Blastoise, Venusaur, and key trainers
Sorcery Color tag templates(None) Color tag templates(None) Mutilate All creatures get -1/-1 until end of turn for each Swamp you control
Did I leave off a highly important Orzhov card that you believe deserves a spot on the list