Part of the issue for these players is that while some decks can make use of their graveyards, for those that don't, the counterplay against Mill can be hard
Rankle, Master of Pranks There are so many decks out there that will have no defense to a flying creature with haste
The Sapphire cards in this deck are all very Hero focused and offer a few ways to manipulate your deck (drawing a card, putting a card facedown in your inkwell, looking at the top 3 cards of your deck and re-arranging)
Wipe Away staples split secondan echo back to how "interrupts" weren't something you could really react to the way we do with instant tricks todayto the most powerful version of bounce spell that can return even a land to its owner's hand
You can't load up on these since they are combat tricks fighting for creature dependent space with Equipment and Vehicles but they will win games when cast
[Editors Note: While I agree with Chas on the price of Renounce the Guilds, the fact that this handles Geist of Saint Traft alone will make it valuable