These are natural extensions of the original flavor, as all three are rooted in the idea of chaotic energy resulting from tampering with forces beyond mortal understanding, and I love seeing how this idea has evolved
Alchemy was made to create a fresher, still rotating format like Standard that benefits from the ability to make direct changes to digital-only cards
At the time this piece was written, none of these expansions have been retired yet, but it's perhaps only a matter of time before we say goodbye to Genetic Apex
This is way too slow for cEDH or many high-powered EDH games, but I love this card for longer games where you can reasonably expect to be able to flip it and start squeezing value out of your deck
Ours pre-covers every MTG color (7), every common card type (Creatures, Planeswalkers, Lands, Instants, Sorceries, Enchantments, Artifacts, Battles, Tokens, Legendaries) and every weird edge case (Vehicles, Split Cards, Dual-Faced, Conspiracies, Sagas, Emblems, Backgrounds)
You know what'd be even better