This can make it easier to power up Pokmon with complex attack costs, like Dragon-type Pokmon
At Summer Game Fest, I got to sit down with Daniel Holt, Senior Game Designer for Magic: The Gathering and the lead designer behind the pre-con Commander decks featuring Terra, Cloud, Tidus, and Y'shtola
Dance of the Manse The only thing better than reanimating a bunch of artifacts is reanimating them, and reanimating a bunch enchantments, and then animating them into 4/4 creatures
Cards like Koby and the 2-cost Garp capitalize on this cost reduction to eliminate threats efficiently
Mystic Enforcer could easily be slipped into more "normal" builds than its cheaper brethren for several reasons
Sidisi rewards your self-mill effects by giving you a 2/2 Zombie creature token when one or more creatures are put into your graveyard from your library, letting you get more value out of your triggers