Awesome work and thanks for sharing
All non-Ritual "Impcantation" monsters share two common effects, one effect to Special Summon themselves and another "Impcantation" from the Deck, and a second that is Triggered when they are Special Summoned from the Deck
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You have two options: You could follow the traditional rules, and just double the Archenemys life total while the other three players share a combined life total, or use the Duskmourn rules, where the Archenemy starts with 60 life and the opposing team shares a single pool of 60 life
[Re: Bottomless Trap Hole] Only the monster(s) that triggered 'Bottomless Trap Hole' by being Normal / Flip / Special Summoned can be destroyed & removed from play by 'Bottomless Trap Hole's' effect