That said, it is a battle, it's cheap, and it fills the graveyard, which could be relevant in decks with a card-type-matters theme built around Atraxa, Grand Unifier or Tarmogoyf
Spirit of the Night is a nine mana 6/5 with flying, trample, protection from Black, ye olde haste, and first strike when its attacking
Magic the Gathering is full of endless combos, and many of them are excellent ways to secure yourself the win in any game
It works a bit like a red take on Azusa, Lost but Seeking, letting you drop an extra land each turn
Since it has flying, Mazirek, Kraul Death Priest can win with commander damage in one swing if an opponent doesn't have a response or blocker to protect themselves with
I must warn you that there are blue planeswalkers ( Jace, the Mind Sculptor , in particular) that come into play much earlier and provide a ton of value