The art by Harold McNeill is detailed, yet it leaves something to the imagination, as well
A crap-ton of the strongest Pokmon decks rely on key Item plays to do their thing, especially those that use Rare Candy to guarantee crucial evolutions for their biggest hitters
For starters, without a means to give them haste, you have to wait a turn to see any benefit from a mana dork outside of chump blocking, which you arent going to want to do in the early game or in the face of creatures with trample
Rona's other side is Rona, Tolarian Obliterator, a huge 5/5 creature with trample that heavily punishes the opponent for dealing damage to it
On one hand, Vesuvan Shapeshifter can keep copying the same value morph creature for a turn-by-turn advantage
Given that the Wizard tokens are 0/1s, giving them +1/+0 is a big deal, potentially even giving you a combat phase that you wouldnt have otherwise had