Sarkhan's Scorn should kill anything at instant speed in the late game, which could make it an option for mono-red decks that tend to struggle with removing big creatures
Now let's turn to synergies
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While Vecna itself is powerful, we can't guarantee that we'll draw all three pieces (The Book of Vile Darkness, Eye of Vecna, and Hand of Vecna), which means the big challenge is trying to make the individual Vecna pieces as strong as possible so our deck can compete pre-Vecna, while also knowing that the Zombie God should be able to take over the game once we find all three pieces
A deck that focuses on artifact creatures and generating a lot of artifacts would benefit from using Drix Interlacer, as it can accumulate intensity quickly and provide card draw in the late game
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