Giving enemy creatures -2 power is not exactly tapping them all, but its a combat trick
The detail in the hook, the skies, and the faces of the two stars looks amazing
Pitching cards for mana could lead to explosive turns, even though it's capped by, well, the number of cards you have in hand
Coming down as a hasty 5/5 for means you can deal some damage right away, but its the random options that can truly swing a game: putting three +1/+1 counters on target creature, putting a shield counter on target creature and gaining three life, or fighting another target creature a foe controls
Recursion is always strong though, and aside from combo potential I feel like this will just be a commander taking the train to value town every game
Good Budget Emerald/Sapphire Deck The first upgraded version of this starter deck aims to improve consistency while maximizing the Inventor synergy