Why, between your business genius, and the thinktank of innovative game designers who would no doubt flock to your side, you could easily create a product that would take the public imagination, and the games market, by storm
The MewTwo book is for "advanced" play once you get comfortable with the basics
At the end of the day, all the 1-drop mana dorks that we have are very powerful
If a permanent has the phasing keyword ability, it alternates between phased in and phased out every turn
Clouds Limit Break is built a bit like Outlaws of Thunder Junctions spree, in that players can choose how much mana to spend based on how many tapped creatures they want the spell to kill
While more affordable, they remain extremely rare and make for fantastic long-term collector pieces