Well, Niv-Mizzet, VisionaryNiv-Mizzet, Visionary fits that bill at a 5/5, and will translate that five damage into five cards for each opponent it hits, as well
So our strategy shapes itself pretty well: we use Fang to sculpt our hand and collect assets for the first half of the game, then we merge our two commanders together and beat face, taking advantage of the cards we've hoarded
He tells Wargamer that a seven-card hand is taller than a fully sleeved Commander deck , and that "in order to shuffle the deck in a conventional manner, you would require at least five people." Again, in the pro column, there's the intimidation factor that comes from rocking up to a game with your posse of card shufflers (slash hype men) in tow, and placing a mountainous, towering deck in front of your opponent
I didnt know about Moxfield prior to joining PlayEDH, and Im currently using two websites that can each serve each other's purpose, so in the future Im going to streamline that process
As far as spacecraft station requirements, this card is easy to satisfy and works in land-sac decks alongside cards like Szarel, Genesis Shepherd
Paralyzed (Pokemon card already turned 90 degrees clockwise) At the end of the owners turn, recover from Paralysis