Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent
Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card
Every card carries an assigned value, and buyers can choose to sell qualifying pulls back to GameStop for cash or credit
Holos from both sets are nice
Id group most other 1-mana instants that protect one of your creatures here
Maybe Im Not Quite Done With This Deck After All There will always be tweaks to make, of course: Spellslinger decks tend to get swamped by big stompy creatures if the draw doesnt go your way, but after somehow packing a Confetti Foil version of Omniscience, if I can ride out potential awkward mid-games, I can start playing cards without their mana cost