Giving your opponents no maximum hand size certainly seems to hurt the overall strategy but at the same time, triggering the Commander consistently while also helping us dig through our deck, all the same, seems to be a powerful inclusion for the list
Note that if it cannot be countered the Jin won't stop it, like Last Word or Supreme Verdict
Have a wonderful week, and as always, happy gaming
There may be some slight discrepancies in power, but I would have very few issues playing this in a pod with any of the more recent preconstructed decks
Its been a while since Ive played an AC game, but I assume theres some sort of mystical and arcane training regime
You only have to look at the fact that we got a reprint of Heroes Downfall, one of the best pieces of removal in Standard history, but downshifted from rare to uncommon, to see how much Magic has changed