Without a bunch of complex card interactions, combos, or synergies it is a lot easier to show kids concepts like board control, trading creatures in combat, and not playing everything in your hand just because you have the mana for it
You add tokens based on the link rating of the monster equipped, with each token allowing you to negate a card or effect
What are the chase cards in Sky Legend (SM10B)
Some key cycling cards to keep an eye on are the common cycling lands
Please be aware that you might find some unusual expressions that are difficult to understand.
Should you include this, then when a critter arrives on the battlefield, it takes two damage from a Red and Enchantment source, so a Protection from Red or Enchantments creature will remain immune to the damage The goal of this project is to have fun with stuff for a turn