That sort of redundancy is great for an Elf Commander decks 99, so its not uncommon to see at least two of these cards in an Elf deck, and sometimes all three
Its mobilize ability spits out two warrior tokens every attack, and while those vanish at the end step, the ability to shut off spells during your turn makes it hard for opponents to respond
[Deck Title= Simic Henge Baker Neenan] [Creatures] 4 Emry, Lurker of the Loch 4 Ornithopter 4 Gilded Goose 2 Vantress Gargoyle 2 Rhonas the Indomitable [/Creatures] [Spells] 4 The Great Henge 4 Springleaf Drum 2 Once Upon a Time 4 Ensoul Artifact 4 Oko, Thief of Crowns 3 Heart of Kiran [/Spells] [Lands] 6 Island 6 Forest 4 Breeding Pool 4 Botanical Sanctum 3 Darksteel Citadel [/Lands] [Sideboard] 2 Veil of Summer 2 Metallic Rebuke 1 Emrakul, the Promised End 3 Phyrexian Revoker 4 Tireless Tracker 3 Stubborn Denial [/Sideboard] [/Deck] Look, were probably not going to get Emry banned by slotting it into independently broken decks, so lets just try to cast it on turn one and go from there
There are over 200 cards to collect in the debut set, The First Chapter
One generic and a blue to counter an instant or sorcery is a better deal, but it's still a more narrow Negate
Take a card like Doubling Season, for example, which is an essential Commander card, but currently obnoxiously expensive